About me
Hi! My name is Gorka, and I am a composer, developer and sound artist currently based in Linz, Austria.
My goal is to craft meaningful experiences, igniting curiosity and provoking connections through creative artistry.
Each project I work on is an opportunity to understand a new world, while delving deep into cutting-edge technology and aesthetics. From these explorations, I emerge equipped with tools to weave stories that inspire people.
In addition to sound and programming, I am also passionate about sharing knowledge, languages, dance, and films.
I am studying my Master's Degree in Postdigital Lutherie at the Tangible Music Lab of the University of Art and Design in Linz.
Composition
Lutherie
- PXSeq (2022): A combination of the PaulXStretch plugin and a gate sequencer regulating various parameters of the sound, which, in turn, affects the video signal. Made for the Korg Nanokontrol 2 MIDI controller.
- Granular squares (2022): An interactive musical instrument which can be played by one or more people in a white table with colored cardboard squares. Software-wise, it uses Max/MSP, the cv.jit library, and the MuBu package.
- Game of Life v0.5 (2022): A generative music patch made with Max/MSP and the Bach and Cage libraries.
Code
- DFT-based rhythm morphing (2022): A Max/MSP patch for making rhythmic sequences that are produced via interpolation of the Fourier coefficients of two adjustable rhythms.
- Phoneminator (2022): A patch that generates a piece for string quartet based on stochastic syllable and phoneme processing algorithms. Built using Max/MSP and Bach.
- In the search of the minor mode (2011): A cardboard-based scale finder.